STEM Alignment Workshop Hub

Connecting Interactive Tools to Louisiana Math Standards

Core Concept: Rational Coordinates & Distance

The game reinforces the precise location of points in all four quadrants using rational integers, linking geometric position to algebraic calculation (Pythagorean Theorem).

  • Grade 7 Standard Alignment:
  • **7.NS.A.1:** Understand subtraction of rational numbers as adding the additive inverse (e.g., movement from $x$ to $-x$ on the axis).
  • **7.NS.A.3:** Solve real-world problems involving the four operations with rational numbers (used for calculating coordinate distance).
  • Grade 8 Standard Alignment:
  • **8.G.B.8:** Apply the **Pythagorean Theorem** to find the distance between two points in a coordinate system. ($D = \sqrt{x^2 + y^2}$ from the origin).
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Science Connection: Motion

Topic: Displacement and Vectors

In **Physics**, the green line drawn from the origin to the point represents **Displacement** (a vector quantity). Students see the shortest path distance, relating to displacement calculations in motion studies.

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Technology Connection: Graphics

Topic: Screen Mapping and Rendering

Every **video game** or **graphic interface** uses coordinates to position elements. Students learn how graphics processors calculate the distance for lighting effects or determining movement path lengths efficiently.

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Engineering Connection: GPS

Topic: Navigation and Positioning

**GPS systems** use coordinate geometry to determine the distance and direction (vector) from a starting point (like the origin) to a destination. This involves using the 3D version of the distance formula derived from the Pythagorean theorem.